// linslow industries

Product Demos
for Normals.

Fridays at 1pm PT · Biweekly · Zoom · ~60 min

Next session: Coming soon...

Bring the thing you built.

What we're doing

Showing off work. Talking about why it matters. Going deep on the how: process, tools, the messy middle of building. The intent is to be inspiring, validating, and a place where you actually get good feedback on something you've made.

What you get if you show up

A window into what people are actually building. A deep dive into someone's process, tools, and output at a level you almost never see in public. A chance to ask questions, push back, get past the polished surface. And maybe an idea for the thing you've been meaning to make.

Who this is for

Makers, consultants, facilitators, writers, founders, independent advisors, designers, executives investigating AI, people with day jobs and side projects.

If you're using Claude, OpenAI, Gemini, or any of these tools to build real, shipping work, this is the room.

(We keep adding to this list. If you don't see yourself, show up and we'll add you.)

Show what you've made.
Watch what others made.
Get a little inspired.

Get the invite

Leave your name and email. I'll send the invite ahead of the next session.

No list, no marketing. Goes straight to me.

Previous sessions

Session 2 · June 19, 2026

Stephen Schaller showed Draftball, his fantasy Premier League app: a long-running project rebuilt from scratch and headed to launch.

What we learned · How a solo builder decides between planning and just building, and what it looks like to reason a real product decision (build a news feed vs. license one) out loud with Claude.

Tools in the room · Claude Code, GSD, Storybook, Jira, Clerk, Obsidian.

Takeaway · The scoring pipeline that took a full team at Yahoo Sports twenty years ago is now one person in a terminal.

Session 1 · June 5, 2026

Tim Leake showed Let's Lightbulb, an asynchronous facilitation platform he built from scratch: video-led training with his presence built in.

What we learned · Show the thing first, the origin story second. And when a real user is in the room, let them talk: nothing credentials a product faster.

Tools in the room · Claude, and a live mid-demo bug fix.

Takeaway · Things break, you fix them, the demo goes on. Shipping is messier than the polished surface, and that's the point of the room.